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SIGGRAPH
2003
ACM
14 years 28 days ago
Learning controls for blend shape based realistic facial animation
Blend shape animation is the method of choice for keyframe facial animation: a set of blend shapes (key facial expressions) are used to define a linear space of facial expression...
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frede...
DGO
2004
80views Education» more  DGO 2004»
13 years 9 months ago
The GovStat Content Delivery Template (CDT) for Creating Explanatory Animations
In this demonstration we present an advanced prototype of a content delivery system that we have developed to assist in the explanation of government statistical terms. We describ...
Jesse Wilbur, Stephanie W. Haas
AAAI
1998
13 years 9 months ago
Generating Coordinated Natural Language and 3D Animations for Complex Spatial Explanations
Dynamically providing students with clear explanations of complex spatial concepts is critical for a broad range of knowledge-based educational and training systems. This calls fo...
Stuart G. Towns, Charles B. Callaway, James C. Les...
ISCA
2007
IEEE
161views Hardware» more  ISCA 2007»
14 years 2 months ago
Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors
We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...

Book
301views
15 years 5 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...