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AAAI
2000
13 years 11 months ago
Human-Level AI's Killer Application: Interactive Computer Games
Although one of the fundamental goals of AI is to understand and develop intelligent systems that have all of the capabilities of humans, there is little active research directly ...
John E. Laird, Michael van Lent
KI
2010
Springer
13 years 7 months ago
A Testbed for Adaptive Human-Robot Collaboration
Abstract. This paper presents a novel method for developing and evaluating intelligent robot behavior for joint human-robot activities. We extended a physical simulation of an auto...
Alexandra Kirsch, Yuxiang Chen
CAISE
2004
Springer
14 years 3 months ago
Activity-Based Support for Mobility and Collaboration in Ubiquitous Computing
Abstract. This paper presents the design philosophy of activity-based computing (ABC), which addresses mobility and cooperation in human work activities. Furthermore, it presents t...
Jakob Bardram
ISWC
2002
IEEE
14 years 2 months ago
A Wearable Computer for Support of Astronaut Extravehicular Activity
A wearable situational awareness terminal (WearSAT) that provides text, graphics, and video to an astronaut via a near-eye display, and acts as a client on a wireless network, has...
Christopher E. Carr, Steven J. Schwartz, Ilia Rose...
EUSFLAT
2009
177views Fuzzy Logic» more  EUSFLAT 2009»
13 years 7 months ago
Fuzzy Voxel Object
In this paper, computer vision and fuzzy set theory are merged for the robust construction of three-dimensional objects using a small number of cameras and minimal a priori knowled...
Derek Anderson, Robert H. Luke III, Erik E. Stone,...