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» Goal-directed human activity computing
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AC
2005
Springer
13 years 7 months ago
The state of artificial intelligence
Artificial intelligence has been an active branch of research for computer scientists and psychologists for 50 years. The concept of mimicking human intelligence in a computer fue...
Adrian A. Hopgood
HUC
2010
Springer
13 years 5 months ago
A holistic multipurpose life-log framework
Life-log systems have a wide range of usages from memory augmentation to health monitoring. Recent advances in pervasive devices and sensor networks enable us to create tools that...
Reza Rawassizadeh
CHI
2011
ACM
12 years 11 months ago
Real-time nonverbal opinion sharing through mobile phones during sports events
Even with the rise of the World Wide Web, TV has remained the most pervasive entertainment medium and is nowadays often used together with other media, which allow for active part...
Alireza Sahami Shirazi, Michael Rohs, Robert Schle...
CHI
2011
ACM
12 years 11 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
HUC
2011
Springer
12 years 7 months ago
Mediated tabletop interaction in the biology lab: exploring the design space of the rabbit
Interactive surfaces like diffuse illumination tabletops (DIT) identify and track objects using multiple techniques like shape and color recognition, fiducial markers, electronic...
Juan David Hincapié-Ramos, Aurélien ...