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NETGAMES
2005
ACM
14 years 1 months ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
AINA
2010
IEEE
14 years 26 days ago
Developing Distributed Reasoning-Based Applications for the Semantic Web
—In order for Semantic Web applications to be successful a key component should be their ability to take advantage of rich content descriptions in meaningful ways. Reasoning cons...
Dimitrios A. Koutsomitropoulos, Georgia D. Solomou...
AAAI
2006
13 years 9 months ago
Extracting Knowledge about Users' Activities from Raw Workstation Contents
A long-standing goal of AI is the development of intelligent workstation-based personal agents to assist users in their daily lives. A key impediment to this goal is the unrealist...
Tom M. Mitchell, Sophie H. Wang, Yifen Huang, Adam...
COORDINATION
2000
Springer
14 years 3 days ago
Coordination and Access Control in Open Distributed Agent Systems: The TuCSoN Approach
Coordination and access control are related issues in open distributed agent systems, being both concerned with governing interaction between agents and resources. In particular, w...
Marco Cremonini, Andrea Omicini, Franco Zambonelli
MUM
2005
ACM
138views Multimedia» more  MUM 2005»
14 years 1 months ago
Group-based content push with dynamic session startup
This paper proposes an intelligent mobile middleware utilizing group-based content push with dynamic session startup and plugand-play features. Solution enhances the distribution ...
Otso Kassinen, Timo Koskela, Erkki Harjula, Jussi ...