Scenes lit with high dynamic range environment maps of real-world environments exhibit all the complex nuances of natural illumination. For applications that need lighting adjustm...
Shell becomes popular in a variety of modeling techniques for representing small-scale features and increasing visual complexity. Current shell generation algorithms do not measur...
Jin Huang, Xinguo Liu, Haiyang Jiang, Qing Wang, H...
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
A method of using a texture mapping approach to color scales is described, for the purpose of visualizing continuous field scalar quantities. The technique is most appropriate whe...
We present a novel method for information-theoretic exploration, leveraging recent work on mapping and localization. We describe exploration as the constrained optimization proble...