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» Gradients for Retinotectal Mapping
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SIGGRAPH
2010
ACM
14 years 2 months ago
envyLight: an interface for editing natural illumination
Scenes lit with high dynamic range environment maps of real-world environments exhibit all the complex nuances of natural illumination. For applications that need lighting adjustm...
Fabio Pellacini
JVCA
2007
93views more  JVCA 2007»
13 years 9 months ago
Gradient-based shell generation and deformation
Shell becomes popular in a variety of modeling techniques for representing small-scale features and increasing visual complexity. Current shell generation algorithms do not measur...
Jin Huang, Xinguo Liu, Haiyang Jiang, Qing Wang, H...
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
14 years 1 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
IV
1999
IEEE
209views Visualization» more  IV 1999»
14 years 2 months ago
Continuous Field Visualization with Multi-Resolution Textures
A method of using a texture mapping approach to color scales is described, for the purpose of visualizing continuous field scalar quantities. The technique is most appropriate whe...
Ian Curington
AAAI
2008
14 years 3 days ago
Efficient Optimization of Information-Theoretic Exploration in SLAM
We present a novel method for information-theoretic exploration, leveraging recent work on mapping and localization. We describe exploration as the constrained optimization proble...
Thomas Kollar, Nicholas Roy