This paper argues that complex, embedded software agent systems are best constructed with parallel, layered architectures. These systems resemble Minskian Societies of Mind and Br...
Human-computer interaction is multidisciplinary, drawing paradigms and techniques from both the natural sciences and the design disciplines. HCI cannot be considered a pure natura...
Abstract. In this paper we present a novel approach to visualize irregularly occurring events. We introduce the event line view designed specifically for such events data (a subset...
Kresimir Matkovic, Alan Lez, Denis Gracanin, Andre...
Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...