Sciweavers

592 search results - page 29 / 119
» Granularity in the design of interactive illustrations
Sort
View
DEXAW
2008
IEEE
113views Database» more  DEXAW 2008»
14 years 4 months ago
Gestures, Shapes and Multitouch Interaction
Abstract—We discuss issues related to the design of a multitouch gesture sensing environment, allowing the user to execute both independent and coordinated gestures. We discuss d...
Augusto Celentano, Andrea Minuto
ISMIR
2005
Springer
159views Music» more  ISMIR 2005»
14 years 3 months ago
Ringomatic: A Real-Time Interactive Drummer Using Constraint-Satisfaction and Drum Sound Descriptors
We describe a real-time musical agent that generates an audio drum-track by concatenating audio segments automatically extracted from pre-existing musical files. The drum-track c...
Jean-Julien Aucouturier, François Pachet
CRV
2007
IEEE
101views Robotics» more  CRV 2007»
14 years 1 months ago
Fourier tags: Smoothly degradable fiducial markers for use in human-robot interaction
In this paper we introduce the Fourier tag, a synthetic fiducial marker used to visually encode information and provide controllable positioning. The Fourier tag is a synthetic ta...
Junaed Sattar, Eric Bourque, Philippe Giguè...
DIGRA
2005
Springer
14 years 3 months ago
OceanQuest: A University-Based Serious Game Project
A case study of a game design project is presented, in which both traditional game goals and educational goals exist. One way to create a design that respects both sets of goals i...
Jim Parker, Sonny Chan
INTERACT
2007
13 years 11 months ago
Meta-design: Expanding Boundaries and Redistributing Control in Design
Meta-design is an emerging conceptual framework aimed at defining and creating socio-technical environments as living entities. It extends existing design methodologies focused on ...
Gerhard Fischer