Sciweavers

592 search results - page 6 / 119
» Granularity in the design of interactive illustrations
Sort
View
CAISE
2009
Springer
14 years 1 months ago
P2S: A Methodology to Enable Inter-organizational Process Design through Web Services
Abstract. With the advent of Service Oriented Architecture organizations have experienced services as a platform-independent technology to develop and use simple internal applicati...
Devis Bianchini, Cinzia Cappiello, Valeria De Anto...
ICMI
2010
Springer
196views Biometrics» more  ICMI 2010»
13 years 5 months ago
Component-based high fidelity interactive prototyping of post-WIMP interactions
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...
Jean-Yves Lionel Lawson, Mathieu Coterot, Cyril Ca...
ACMDIS
2000
ACM
13 years 11 months ago
Meta-Design: Design for Designers
One fundamental challenge for the design of the interactive systems of the future is to invent and design environments and cultures in which humans can express themselves and enga...
Gerhard Fischer, Eric Scharff
TEI
2010
ACM
111views Hardware» more  TEI 2010»
14 years 2 months ago
SKIN: designing aesthetic interactive surfaces
In this paper we propose SKIN as an interdisciplinary design approach for sophisticated interactive surfaces, with an emphasis on their meanings and aesthetic qualities. SKIN: Sur...
Heekyoung Jung, Youngsuk L. Altieri, Jeffrey Bardz...
ACMDIS
2000
ACM
13 years 11 months ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...