This paper studies the problem of learning a full range of pairwise affinities gained by integrating local grouping cues for spectral segmentation. The overall quality of the spect...
Tae Hoon Kim (Seoul National University), Kyoung M...
The objective of this study is to identify the relationships in which social support influences flow and game loyalty through character control, character identity, guild identity...
We present WeSpace – a collaborative work space that integrates a large data wall with a multi-user multi-touch table. WeSpace has been developed for a population of scientists ...
Daniel Wigdor, Hao Jiang, Clifton Forlines, Michel...
— We consider the problem of tracking multiple agents moving amongst obstacles, using multiple cameras. Given an environment with obstacles, and many people moving through it, we...
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...