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CGF
2011
12 years 11 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
ECCV
2002
Springer
14 years 9 months ago
Another Way of Looking at Plane-Based Calibration: The Centre Circle Constraint
Abstract. The plane-based calibration consists in recovering the internal parameters of the camera from the views of a planar pattern with a known geometric structure. The existing...
Alain Crouzil, Pierre Gurdjos, René Payriss...
ICIP
2009
IEEE
13 years 5 months ago
Optimized energy allocation in battery powered image sensor networks
We investigate energy allocation strategies in image sensor networks for the purpose of maximizing the network operational lifetime. For the application scenarios that we consider...
Chao Yu, Gaurav Sharma
ECCV
2010
Springer
13 years 8 months ago
Camera Pose Estimation Using Images of Planar Mirror Reflections
The image of a planar mirror reflection (IPMR) can be interpreted as a virtual view of the scene, acquired by a camera with a pose symmetric to the pose of the real camera with res...
Rui Rodrigues, João P. Barreto, Urbano Nune...
TOG
2012
271views Communications» more  TOG 2012»
11 years 10 months ago
Mass splitting for jitter-free parallel rigid body simulation
We present a parallel iterative rigid body solver that avoids common artifacts at low iteration counts. In large or real-time simulations, iteration is often terminated before con...
Richard Tonge, Feodor Benevolenski, Andrey Voroshi...