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» Graphic Object Layout with Interactive Genetic Algorithms
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SI3D
2003
ACM
14 years 1 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
UIST
2010
ACM
13 years 5 months ago
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
Instrumented with multiple depth cameras and projectors, LightSpace is a small room installation designed to explore a variety of interactions and computational strategies related...
Andrew D. Wilson, Hrvoje Benko
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
12 years 11 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
CG
2004
Springer
13 years 7 months ago
CyberTape: an interactive measurement tool on polyhedral surface
Polyhedral mesh surfaces are widely utilized to represent objects reconstructed from 3D ranged images. In computer-aided engineering, it is desired to not only observe but also me...
Charlie C. L. Wang
CIKM
2006
Springer
13 years 11 months ago
The visual funding navigator: analysis of the NSF funding information
This paper presents an interactive visualization toolkit for navigating and analyzing the National Science Foundation (NSF) funding information. Our design builds upon an improved...
Shixia Liu, Nan Cao, Hao Lv, Hui Su