In the real world designers often use French curves or sweeps to create or edit curves to bring out a personal style or reflect a corporate standard in all their designs. A Frenc...
This paper describes an incremental polygonization technique for implicit surfaces built from skeletal elements. Our method lends itself for an interactive modeling system as the ...
Virtual sculpting enables the creation of computer models by emulating traditional sculpting. It can be implemented using spatial deformation, an interactive versatile modelling t...
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...