Cartographers have long used flow maps to show the movement of objects from one location to another, such as the number of people in a migration, the amount of goods being traded,...
Doantam Phan, Ling Xiao, Ron B. Yeh, Pat Hanrahan,...
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
An algorithm is presented that enables fast deformation of volumetric objects. Using this algorithm, rigid, deformable, elastic and plastic materials can be modeled by adjusting d...
Altering the viewing parameters of a 3D object results in computer graphics images of varying quality. One aspect of image quality is the composition of the image. While the esthet...
Bruce Gooch, Erik Reinhard, Chris Moulding, Peter ...
In this paper, we propose a framework for engineering drawings recognition using a case-based approach. The key idea of our scheme is that, interactively, the user provides an exa...