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ACCV
2010
Springer
13 years 5 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco
SIAMMAX
2010
145views more  SIAMMAX 2010»
13 years 5 months ago
Adaptive First-Order Methods for General Sparse Inverse Covariance Selection
In this paper, we consider estimating sparse inverse covariance of a Gaussian graphical model whose conditional independence is assumed to be partially known. Similarly as in [5],...
Zhaosong Lu
FTCGV
2011
122views more  FTCGV 2011»
13 years 1 months ago
Structured Learning and Prediction in Computer Vision
Powerful statistical models that can be learned efficiently from large amounts of data are currently revolutionizing computer vision. These models possess a rich internal structur...
Sebastian Nowozin, Christoph H. Lampert
TOG
2012
215views Communications» more  TOG 2012»
12 years 20 days ago
Dual loops meshing: quality quad layouts on manifolds
We present a theoretical framework and practical method for the automatic construction of simple, all-quadrilateral patch layouts on manifold surfaces. The resulting layouts are c...
Marcel Campen, David Bommes, Leif Kobbelt
SIGGRAPH
1998
ACM
14 years 2 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet