: We introduce a graph-theoretic generalization of classical Arrow-Debreu economics, in which an undirected graph specifies which consumers or economies are permitted to engage in...
Abstract. This paper is a first step towards a systematic evaluation of the possibilities to use membrane computing as a modeling framework for economics. Membrane computing is a ...
We formulate the problem of computing equilibria in multiplayer games represented by arbitrary undirected graphs as a constraint satisfaction problem and present two algorithms. T...
Vishal Soni, Satinder P. Singh, Michael P. Wellman
We present a reduction from graphical games to Markov random fields so that pure Nash equilibria in the former can be found by statistical inference on the latter. Our result, wh...
Constantinos Daskalakis, Christos H. Papadimitriou
We consider the computational complexity of pure Nash equilibria in graphical games. It is known that the problem is NP-complete in general, but tractable (i.e., in P) for special...