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IJRR
2010
115views more  IJRR 2010»
13 years 6 months ago
Improving the Efficiency of Clearing with Multi-agent Teams
We present an anytime algorithm for coordinating multiple autonomous searchers to find a potentially adversarial target on a graphical representation of a physical environment. Th...
Geoffrey Hollinger, Sanjiv Singh, Athanasios Kehag...
WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
14 years 3 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
ICSE
2001
IEEE-ACM
14 years 1 months ago
A Scalable Formal Method for Design and Automatic Checking of User Interfaces
The paper addresses the formal specification, design and implementation of the behavioral component of graphical user interfaces. The complex sequences of visual events and action...
Jean Berstel, Stefano Crespi-Reghizzi, Gilles Rous...
GECCO
2008
Springer
171views Optimization» more  GECCO 2008»
13 years 10 months ago
An EDA based on local markov property and gibbs sampling
The key ideas behind most of the recently proposed Markov networks based EDAs were to factorise the joint probability distribution in terms of the cliques in the undirected graph....
Siddhartha Shakya, Roberto Santana
ECEASST
2008
110views more  ECEASST 2008»
13 years 9 months ago
Independence Analysis of Firing and Rule-based Net Transformations in Reconfigurable Object Nets
: The main idea behind Reconfigurable Object Nets (RONs) is to support the visual specification of controlled rule-based net transformations of place/transition nets (P/T nets). RO...
Enrico Biermann, Tony Modica