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VIS
2004
IEEE
111views Visualization» more  VIS 2004»
16 years 6 months ago
Importance-Driven Volume Rendering
This paper introduces importance-driven volume rendering as a novel technique for automatic focus and context display of volumetric data. Our technique is a generalization of cut-...
Armin Kanitsar, Eduard Gröller, Ivan Viola
DCC
2008
IEEE
16 years 5 months ago
Word-Based Statistical Compressors as Natural Language Compression Boosters
Semistatic word-based byte-oriented compression codes are known to be attractive alternatives to compress natural language texts. With compression ratios around 30%, they allow di...
Antonio Fariña, Gonzalo Navarro, José...
SIBGRAPI
2009
IEEE
16 years 10 days ago
Nude Detection in Video Using Bag-of-Visual-Features
Abstract—The ability to filter improper content from multimedia sources based on visual content has important applications, since text-based filters are clearly insufficient a...
Ana Paula Brandão Lopes, Sandra E. F. de Av...
FDG
2009
ACM
16 years 4 days ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas
175
Voted
DIGRA
2005
Springer
15 years 11 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche