Recent years have witnessed significant advances in 3D brush modeling and simulation in digital paint tools. Compared with traditional 2D brushes, a 3D brush can be both more intu...
Nelson Siu-Hang Chu, William Baxter, Li-Yi Wei, Na...
We propose a method for generating all possible rules of multidimension Boolean cellular automata (CA). Based on an original encoding method and the programming of graphical proce...
Functional Reactive Programming (FRP) is a framework for reactive programming in a functional setting. FRP has been applied to a number of domains, such as graphical animation, gr...
We present a tool for the user-controlled creation of multiresolution meshes. Several automatic mesh reduction methods of high quality have been presented in the past, but most of...
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...