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EDUTAINMENT
2006
Springer
13 years 11 months ago
Haptic Puppetry for Interactive Games
In interactive computer games and computer animation, intuitively controlling the motion of an articulated character is considered as a difficult task. One of the reasons is that, ...
Sujeong Kim, Xinyu Zhang, Young J. Kim
IJVR
2007
101views more  IJVR 2007»
13 years 7 months ago
Affective Multimodal Control of Virtual
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Martin Klesen, Patrick Gebhard
IROS
2006
IEEE
121views Robotics» more  IROS 2006»
14 years 1 months ago
Planning and Acting in Uncertain Environments using Probabilistic Inference
— An important problem in robotics is planning and selecting actions for goal-directed behavior in noisy uncertain environments. The problem is typically addressed within the fra...
Deepak Verma, Rajesh P. N. Rao
WWW
2010
ACM
14 years 2 months ago
Statistical models of music-listening sessions in social media
User experience in social media involves rich interactions with the media content and other participants in the community. In order to support such communities, it is important to...
Elena Zheleva, John Guiver, Eduarda Mendes Rodrigu...
MOBIHOC
2008
ACM
14 years 7 months ago
Routing performance analysis of human-driven delay tolerant networks using the truncated levy walk model
The routing performance of delay tolerant networks (DTN) is highly correlated with the distribution of inter-contact times (ICT), the time period between two successive contacts o...
Seongik Hong, Injong Rhee, Seong Joon Kim, Kyungha...