Bubbles and foams are important features of liquid surface phenomena, but they are difficult to animate due to their thin films and complex interactions in the real world. In par...
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang, Zhong...
In this paper, dynamic meta modeling is proposed as a new approach to the operational semantics of behavioral UML diagrams. The dynamic meta model extends the well-known static met...
Gregor Engels, Jan Hendrik Hausmann, Reiko Heckel,...
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
Animals living in groups make movement decisions that depend, among other factors, on social interactions with other group members. Our present understanding of social rules in an...
We present a method for directly modeling piles of objects in multibody simulations. Piles of objects represent some of the more interesting, but also most time-consuming portion ...