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TOG
2008
154views more  TOG 2008»
13 years 7 months ago
Accelerometer-based user interfaces for the control of a physically simulated character
In late 2006, Nintendo released a new game controller, the Wiimote, which included a three-axis accelerometer. Since then, a large variety of novel applications for these controll...
Takaaki Shiratori, Jessica K. Hodgins
VISUALIZATION
2002
IEEE
14 years 18 days ago
Kinetic Visualization - A Technique for Illustrating 3D Shape and Structure
Motion provides strong visual cues for the perception of shape and depth, as demonstrated by cognitive scientists and visual artists. This paper presents a novel visualization tec...
Eric B. Lum, Aleksander Stompel, Kwan-Liu Ma
SG
2010
Springer
14 years 22 days ago
Applying Mathematical Sketching to Sketch-Based Physics Tutoring Software
Abstract. We present a prototype sketch-based physics tutoring system that combines mathematical sketching, an interaction paradigm that supports construction of dynamic illustrati...
Salman Cheema, Joseph J. LaViola Jr.
SOCIALCOM
2010
13 years 2 months ago
The Swarm Model in Open Source Software Developer Communities
Most of the current swarm model studies and applications try to mimic the collective behaviors of social animals, such as birds and ants. The studies seek to solve tasks similar to...
Xiaohui Cui, Justin M. Beaver, Everett Stiles, Lau...
HRI
2006
ACM
14 years 1 months ago
Teaching robots by moulding behavior and scaffolding the environment
Programming robots to carry out useful tasks is both a complex and non-trivial exercise. A simple and intuitive method to allow humans to train and shape robot behaviour is clearl...
Joe Saunders, Chrystopher L. Nehaniv, Kerstin Daut...