Sciweavers

369 search results - page 61 / 74
» Graphics Recognition - What Else
Sort
View
PCM
2001
Springer
223views Multimedia» more  PCM 2001»
14 years 2 days ago
VizWear: Toward Human-Centered Interaction through Wearable Vision and Visualization
Abstract. In this paper, we discuss the development of wearable systems which we collectively term VizWear. Vision plays an important role in both people's and computers'...
Takeshi Kurata, Takashi Okuma, Masakatsu Kourogi, ...
AAAI
2008
13 years 10 months ago
Structure Learning on Large Scale Common Sense Statistical Models of Human State
Research has shown promise in the design of large scale common sense probabilistic models to infer human state from environmental sensor data. These models have made use of mined ...
William Pentney, Matthai Philipose, Jeff A. Bilmes
ASSETS
2008
ACM
13 years 9 months ago
Sudoku access: a sudoku game for people with motor disabilities
Educational games are a beneficial activity motivating a large number of students in our society. Unfortunately, disabled people have reduced opportunities when using a computer g...
Stéphane Norte, Fernando G. Lobo
APVIS
2008
13 years 9 months ago
A Novel Visualization System for Expressive Facial Motion Data Exploration
Facial emotions and expressive facial motions have become an intrinsic part of many graphics systems and human computer interaction applications. The dynamics and high dimensional...
Tanasai Sucontphunt, Xiaoru Yuan, Qing Li, Zhigang...
LREC
2010
168views Education» more  LREC 2010»
13 years 9 months ago
Bulgarian National Corpus Project
The paper presents Bulgarian National Corpus project (BulNC) - a large-scale, representative, online available corpus of Bulgarian. The BulNC is also a monolingual general corpus,...
Svetla Koeva, Diana Blagoeva, Siya Kolkovska