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EGH
2010
Springer
13 years 8 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
CORR
2011
Springer
174views Education» more  CORR 2011»
13 years 1 months ago
GPS Signal Acquisition via Compressive Multichannel Sampling
In this paper, we propose an efficient acquisition scheme for GPS receivers. It is shown that GPS signals can be effectively sampled and detected using a bank of randomized corre...
Xiao Li, Andrea Rueetschi, Yonina C. Eldar, Anna S...
ICIP
1994
IEEE
14 years 11 months ago
A Digital Watermark
This paper discusses the feasibility of coding an "undetectable" digital water mark on a standard 512*512 intensity image with an 8 bit gray scale. The watermark is capa...
Ron G. van Schyndel, Andrew Z. Tirkel, C. F. Osbor...
CEC
2005
IEEE
14 years 3 months ago
A quantitative approach for validating the building-block hypothesis
The building blocks are common structures of high-quality solutions. Genetic algorithms often assume the building-block hypothesis. It is hypothesized that the high-quality solutio...
Chatchawit Aporntewan, Prabhas Chongstitvatana
SENSYS
2003
ACM
14 years 3 months ago
Model-based compression in wireless ad hoc networks
We present a technique for compression of shortest paths routing tables for wireless ad hoc networks. The main characteristic of such networks is that geographic location of nodes...
Milenko Drinic, Darko Kirovski, Miodrag Potkonjak