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» Grounding Social Interactions in the Environment
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GAMEON
2007
13 years 9 months ago
PANORAMA - Explorations in the Aesthetics of Social Awareness
In this paper we reflect on our experiences in developing PANORAMA, a playful application meant to promote and support social awareness in a work environment, through art-inspire...
Anton Eliëns, Dhaval Vyas
IVA
2009
Springer
14 years 2 months ago
Spontaneous Avatar Behavior for Human Territoriality
Abstract. The challenge of making a virtual world believable includes a requirement for AI entities which autonomously react to a dynamic environment. After the breakthroughs in be...
Claudio Pedica, Hannes Högni Vilhjálms...
E4MAS
2005
Springer
14 years 1 months ago
Augmenting the Physical Environment Through Embedded Wireless Technologies
Emerging pervasive computing technologies such as sensor networks and RFID tags can be embedded in our everyday environment to digitally store and elaborate a variety of informatio...
Marco Mamei, Franco Zambonelli
CHI
2002
ACM
14 years 8 months ago
False prophets: exploring hybrid board/video games
In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
Regan L. Mandryk, Diego S. Maranan
CATA
2001
13 years 9 months ago
A graphical environment for transcription of american sign language
A system to interactively create and modify/edit American Sign Language signs is described. The system is grounded on the use of three-dimensional computer graphics to construct t...
Jorge Toro, Jacob D. Furst, Karen Alkoby, Roymieco...