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» Grounding Social Interactions in the Environment
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AFRIGRAPH
2004
ACM
14 years 2 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
ATAL
2008
Springer
13 years 11 months ago
MADeM: a multi-modal decision making for social MAS
This paper presents MADeM, a multi-modal agent decision making to provide virtual agents with socially acceptable decisions. We consider multi-modal decisions as those that are ab...
Francisco Grimaldo, Miguel Lozano, Fernando Barber
HUC
2000
Springer
14 years 20 days ago
EVENTMANAGER: Support for the Peripheral Awareness of Events
EVENTMANAGER is a tool that supports peripheral awareness by enabling users to be notified when events of interest take place within their workplace environment. Our initial implem...
Joseph F. McCarthy, Theodore D. Anagnost
ACMACE
2007
ACM
14 years 1 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
ECIS
2000
13 years 10 months ago
Work-Based Learning and Knowledge Management: An Integrated Concept of Organizational Learning
Abstract - Organizational learning requires individual learning. Individual learning has to interact in a dynamic social environment in order to contribute to organizational learni...
Sabine Seufert