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» Grounding Virtual Worlds in Reality
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CHINZ
2006
ACM
14 years 4 months ago
Virtual and augmented reality as spatial ability training tools
Virtual reality (VR) and augmented reality (AR – overlaying virtual objects onto the real world) offer interesting and wide spread possibilities to study different components of...
Andreas Dünser, Karin Steinbügl, Hannes ...
IEEEMM
2000
116views more  IEEEMM 2000»
13 years 9 months ago
Emerging Trends in Virtual Heritage
With the establishment of multi-media, web-based learning environments and virtual worlds projected in 3D, new opportunities have been created that can be used to excite public in...
Alonzo C. Addison
ISMAR
2002
IEEE
14 years 2 months ago
Geometric and Photometric Registration for Real-Time Augmented Reality
This paper proposes an augmented reality system with correct representation of shading and shadow. To realize a seamless augmented reality system, we need to resolve some problems...
Masayuki Kanbara, Naokazu Yokoya
MM
2004
ACM
160views Multimedia» more  MM 2004»
14 years 3 months ago
New ways of worldmaking: the Alterne platform for VR art
We introduce a novel approach to the creation of Virtual Reality Art installations, which supports the design of alternative worlds, in which laws of Physics can be redefined to i...
Marc Cavazza, Jean-Luc Lugrin, Simon Hartley, Paol...
VRST
2009
ACM
14 years 2 months ago
Crime scene robot and sensor simulation
Virtual reality has been proposed as a training regime for a large number of tasks from surgery rehearsal (cf. [Robb et al. 1996], to combat simulation (cf. [U. S. Congress, Offi...
Robert Codd-Downey, Michael Jenkin