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» Grounding Virtual Worlds in Reality
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AUIC
2002
IEEE
14 years 2 months ago
The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
Wayne Piekarski, Bruce H. Thomas
VRML
1995
ACM
14 years 1 months ago
Internetwork Infrastructure Requirements for Virtual Environments
Virtual environments (VEs) are a broad multidisciplinary research area that includes all aspects of computer science, virtual reality, virtual worlds, teleoperation and telepresenc...
Donald P. Brutzman, Michael R. Macedonia, Michael ...
ISMAR
2006
IEEE
14 years 4 months ago
Hybrid tracking algorithms for planar and non-planar structures subject to illumination changes
Augmented Reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be ...
Muriel Pressigout, Éric Marchand
CG
1999
Springer
13 years 9 months ago
Accurate overlaying for mobile augmented reality
Mobile augmented reality requires accurate alignment of virtual information with objects visible in the real world. We describe a system for mobile communications to be developed ...
Wouter Pasman, Arjen van der Schaaf, Reginald L. L...
VRML
1999
ACM
14 years 2 months ago
A VRML Integration Methodology for Manufacturing Applications
This paper describes several methods for using the Virtual Reality Modeling Language (VRML) as the visualization integration technology for manufacturing simulation systems. One o...
Sandy Ressler, Afzal Godil, Qiming Wang, Gregory S...