Sciweavers

365 search results - page 6 / 73
» Grounding Virtual Worlds in Reality
Sort
View
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
14 years 14 days ago
An Extensible Event-Based Infrastructure for Networked Virtual Worlds
Many VR platforms emphasize extensibility to support as wide a range of applications as possible. The current trend is to move this extensibility to lower levels of the system to ...
Jim Purbrick, Chris Greenhalgh
VR
2008
IEEE
163views Virtual Reality» more  VR 2008»
14 years 1 months ago
HOG on a WIM
This paper presents a new interaction metaphor for mixed space collaboration: HOG on a WIM. Hand of God (HOG) on a World in Miniature (WIM) is the first collaborative WIM. It ena...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
VW
2000
Springer
13 years 11 months ago
A 'Virtual Worlds' Theatre of Memory (Scheme for a Contemporary Museum)
Architecture experience of order and hierarchies in spatial event plays an important role in virtual environments notion of `presence'. Architecture monument urbane definition...
Bernardo Uribe Mendoza, Rodolfo Ramirez, Neslson C...
VR
2002
IEEE
147views Virtual Reality» more  VR 2002»
13 years 7 months ago
Designing Virtual Environments to Support Cooperation in the Real World
Much of the current research in the design of virtual environments is centred on laboratory prototypes and emphasis is placed on supporting cooperation within the virtual world its...
Andy Crabtree, Tom Rodden, John A. Mariani
CHI
1995
ACM
13 years 11 months ago
Virtual Reality on a WIM: Interactive Worlds in Miniature
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
Richard Stoakley, Matthew Conway, Randy F. Pausch