This paper is the first part of a two-part paper that documents a detailed survey of the research carried out on consistency and latency in distributed interactive applications (D...
A lot of sophisticated techniques and platforms have been proposed to build distributed object systems. Remote method invocation and explicit message passing on top of traditional...
This paper introduces the PeerAccess framework for reasoning about authorization in open distributed systems, and shows how a parameterization of the framework can be used to reas...
Marianne Winslett, Charles C. Zhang, Piero A. Bona...
Dynamically reconfigurable embedded systems offer potential for higher performance as well as adaptability to changing system requirements at low cost. Such systems employ run-tim...
In this chapter, we discuss a widely used fault-tolerant data replication model called virtual synchrony. The model responds to two kinds of needs. First, there is the practical qu...