— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
Atomic Broadcast (where all processes deliver broadcast messages in the same order) is a very useful group communication primitive for building fault-tolerant distributed systems....
Data flow and FSMs are used intensively to specify real-time systems in the field of mechatronics. Their implementation in FPGAs is discussed against the background of dynamic rec...
With the huge number of information sources available on the Internet, Peer-to-Peer (P2P) systems offer a novel kind of system architecture providing the large-scale community wit...
The notions of common knowledge or common belief play an important role in several areas of computer science (e.g. distributed systems, communication), in philosophy, game theory,...