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ISORC
2002
IEEE
14 years 18 days ago
Using Group Communication to Support Mobile Augmented Reality Applications
Augmented reality and group communication in wireless ad-hoc networks form relatively new fields of research. When using group communication ordering and timeliness requirements ...
Niels Reijers, Raymond Cunningham, René Mei...
CSCW
2004
ACM
13 years 7 months ago
Roles of Orientation in Tabletop Collaboration: Comprehension, Coordination and Communication
Abstract. In order to support co-located collaboration, many researchers are now investigating how to effectively augment tabletops with electronic displays. As far back as 1988, o...
Russell Kruger, M. Sheelagh T. Carpendale, Stacey ...
NIME
2004
Springer
162views Music» more  NIME 2004»
14 years 1 months ago
The Architecture of Auracle: a Real-Time, Distributed, Collaborative Instrument
Auracle is a “group instrument,” controlled by the voice, for real-time, interactive, distributed music making over the Internet. It is implemented in the JavaTM programming l...
Chandrasekhar Ramakrishnan, Jason Freeman, Kristja...
MM
2005
ACM
118views Multimedia» more  MM 2005»
14 years 1 months ago
Supporting multi-party voice-over-IP services with peer-to-peer stream processing
Multi-party voice-over-IP (MVoIP) services provide economical and natural group communication mechanisms for many emerging applications such as on-line gaming, distance collaborat...
Xiaohui Gu, Zhen Wen, Philip S. Yu, Zon-Yin Shae
SPIRE
1999
Springer
13 years 12 months ago
Design Patterns for Collaborative Systems
Collaborative applications provide a group of users with the facility to communicate and share data in a coordinate way. In this paper we propose a pattern system to design the ba...
Luis A. Guerrero, David A. Fuller