In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
Abstract information refers to information that a user can’t directly obtain just by visualizing the spatial information of objects in a 3D virtual environment (3DVE). This thesi...
The Perceptive Workbench enables a spontaneous, natural, and unimpeded interface between the physical and virtual worlds. It uses vision-based methods for interaction that elimina...
Bastian Leibe, Thad Starner, William Ribarsky, Zac...
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Although Internet and WWW phenomena are often described using spatial metaphors, the commonest means of geographic orientation - the map - is little used in online navigation. Map...