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» Guiding Agent Learning in Design
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AAAI
1994
13 years 9 months ago
Solution Reuse in Dynamic Constraint Satisfaction Problems
Many AI problems can be modeled as constraint satisfaction problems (CSP), but many of them are actually dynamic: the set of constraints to consider evolves because of the environ...
Gérard Verfaillie, Thomas Schiex
FLAIRS
2000
13 years 9 months ago
Reasoning from Data Rather than Theory
Thecurrent frameworkfor constructing intelligent tutoring systems(ITS) is to use psychological/pedagogical theories of learning, and encode this knowledgeinto the tutor. However,t...
Joseph E. Beck, Beverly Park Woolf
AIIDE
2009
13 years 8 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
GECCO
2008
Springer
145views Optimization» more  GECCO 2008»
13 years 8 months ago
An evolutionary approach for competency-based curriculum sequencing
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Sequencing is usually per...
Luis de Marcos, José-Javier Martínez...
AGENTS
2001
Springer
14 years 7 days ago
CMPack: a complete software system for autonomous legged soccer robots
This paper describes a completely implemented, fully autonomous software system for soccer playing quadruped robots. The system includes real-time color vision, probabilistic loca...
Scott Lenser, James Bruce, Manuela M. Veloso