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» Guiding Agent Learning in Design
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AAAI
2010
13 years 9 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
ATAL
2008
Springer
13 years 9 months ago
Efficient multi-agent reinforcement learning through automated supervision
Multi-Agent Reinforcement Learning (MARL) algorithms suffer from slow convergence and even divergence, especially in large-scale systems. In this work, we develop a supervision fr...
Chongjie Zhang, Sherief Abdallah, Victor R. Lesser
NIPS
2000
13 years 9 months ago
Programmable Reinforcement Learning Agents
We present an expressive agent design language for reinforcement learning that allows the user to constrain the policies considered by the learning process.The language includes s...
David Andre, Stuart J. Russell
AAMAS
2002
Springer
13 years 7 months ago
The Implications of Philosophical Foundations for Knowledge Representation and Learning in Agents
Abstract. The purpose of this research is to show the relevance of philosophical theories to agent knowledge base (AKB) design, implementation, and behaviour. We will describe how ...
Nicholas Lacey, Mark Lee
ICALT
2005
IEEE
14 years 1 months ago
Designing an Ontology-Based Intelligent Tutoring Agent with Instant Messaging
Min-Yuh Day, Chun-Hung Lu, Jin-Tan David Yang, Gue...