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» Guiding Agent Learning in Design
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ETS
2002
IEEE
121views Hardware» more  ETS 2002»
13 years 7 months ago
Establishing Connections: Interactivity Factors for a Distance Education Course
Both academic institutions and businesses are exploring a shift from face-to-face instruction to distance learning. However, without the foundation of a systematic instructional d...
Diane Berger Ehrlich
HIS
2004
13 years 9 months ago
Zamin, an Agent Based Artificial Life Model
Zamin artificial life model is designed to be a general purpose environment for researches on evolution of learning methods, living strategies and complex behaviors and is used in ...
Ramin Halavati, Saeed Bagheri Shouraki, Saman Hara...
IJCNN
2007
IEEE
14 years 2 months ago
Robotic Architecture Inspired on Behavior Analysis
Learning by human tutelage means that a human being guides the attention of a robot or agent in order to teach it a given concept. This kind of learning is very important to devel...
Claudio A. Policastro, Roseli A. F. Romero, Giovan...
ACMIDC
2008
13 years 10 months ago
Tangible programming and informal science learning: making TUIs work for museums
In this paper we describe the design and initial evaluation of a tangible computer programming exhibit for children on display at the Boston Museum of Science. We also discuss fiv...
Michael S. Horn, Erin Treacy Solovey, Robert J. K....
IJCAI
2003
13 years 9 months ago
Trainability: Developing a responsive learning system
In this paper, we describe the lessons we learned in developing AgentBuilder, a commercial system for rapidly creating agents that extract information from web sites. AgentBuilder...
Steven Minton, Sorinel I. Ticrea, Jennifer Beach