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» Guiding Agent Learning in Design
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GECCO
2007
Springer
213views Optimization» more  GECCO 2007»
14 years 2 months ago
Genetically programmed learning classifier system description and results
An agent population can be evolved in a complex environment to perform various tasks and optimize its job performance using Learning Classifier System (LCS) technology. Due to the...
Gregory Anthony Harrison, Eric W. Worden
ICALT
2003
IEEE
14 years 1 months ago
Cohesion and Roles: Network Analysis of CSCL Communities
We provide empirical support for the assertions that high level of knowledge construction is associated with structured design and that knowledge construction is associated with c...
Reuven Aviv, Zippy Erlich, Gilad Ravid
VSGAMES
2010
139views Game Theory» more  VSGAMES 2010»
13 years 6 months ago
Attentional Cueing in Serious Games
—Games, and serious games especially, revolve around learning new material and integrating this into a mental model. However, playing games can be cognitively demanding and novic...
Erik D. Van der Spek, Herre van Oostendorp, Pieter...
ATAL
2004
Springer
14 years 1 months ago
Social Judgment in Multiagent Interactions
Social judgment is a process of social explanation whereby one identifies which entities deserve credit or blame for multiagent activities. Such explanations are a key aspect of i...
Wenji Mao, Jonathan Gratch
HAPTICS
2003
IEEE
14 years 1 months ago
Motion Guidance Experiments with Scooter Cobot
Cobots assist humans by mechanically guiding motion along software-defined paths or surfaces. Cobot design has been extensively studied previously. This paper reports the first sy...
Eng Seng Boy, Etienne Burdet, Chee Leong Teo, Jame...