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DICTA
2003
13 years 9 months ago
Gesture Classification Using Hidden Markov Models and Viterbi Path Counting
Human-Machine interfaces play a role of growing importance as computer technology continues to evolve. Motivated by the desire to provide users with an intuitive gesture input syst...
Nianjun Liu, Brian C. Lovell
ICCV
2005
IEEE
14 years 1 months ago
Behaviour Understanding in Video: A Combined Method
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Neil Robertson, Ian D. Reid
HUMO
2007
Springer
14 years 1 months ago
Human Action Recognition Using Distribution of Oriented Rectangular Patches
We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
Nazli Ikizler, Pinar Duygulu
CVIU
2008
207views more  CVIU 2008»
13 years 7 months ago
A differential geometric approach to representing the human actions
This paper presents a novel representation for human actions which encodes the variations in the shape and motion of the performing actor. When an actor performs an action, at eac...
Alper Yilmaz, Mubarak Shah
IBPRIA
2005
Springer
14 years 1 months ago
A 3D Dynamic Model of Human Actions for Probabilistic Image Tracking
Abstract. In this paper we present a method suitable to be used for human tracking as a temporal prior in a particle filtering framework such as CONDENSATION [5]. This method is f...
Ignasi Rius, Daniel Rowe, Jordi Gonzàlez, F...