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DIGRA
2005
Springer
14 years 2 months ago
Architecting Scalability for Massively Multiplayer Online Gaming Experiences
In this study, the authors propose to discuss scalability challenges posed by Massively Multiplayer Online Game (MMOG) scenarios, while outlining issues specific to the context of...
Rui Gil, José Tavares, Licinio Roque
SIGMOD
1997
ACM
107views Database» more  SIGMOD 1997»
14 years 24 days ago
Picture Programming Project
Visual Language (VL) system development is getting increasingly sophisticated in part due to the arduous nature of user interface (UI) code development. This typically involves id...
Nita Goyal, Charles Hoch, Ravi Krishnamurthy, Bria...
DAIS
2009
13 years 9 months ago
SoundPark: Towards Highly Collaborative Game Support in a Ubiquitous Computing Architecture
Ubiquitous computing architectures enable interaction and collaboration in multi-user applications. We explore the challenges of integrating the disparate services required in such...
Romain Pellerin, Nicolas Bouillot, Tatiana Pietkie...
ICCS
2007
Springer
14 years 2 months ago
Middleware in Modern High Performance Computing System Architectures
A recent trend in modern high performance computing (HPC) system architectures employs “lean” compute nodes running a lightweight operating system (OS). Certain parts of the OS...
Christian Engelmann, Hong Ong, Stephen L. Scott
PDCAT
2005
Springer
14 years 2 months ago
Trusted Computing-Based Security Architecture For 4G Mobile Networks
In this paper security requirements and security architecture for 4G systems are presented with the consideration of Trusted Computing (TC) for mobile equipment (ME). The security...
Yu Zheng, Dake He, Weichi Yu, Xiaohu Tang