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HIPC
2009
Springer
13 years 6 months ago
Highly scalable algorithm for distributed real-time text indexing
Stream computing research is moving from terascale to petascale levels. It aims to rapidly analyze data as it streams in from many sources and make decisions with high speed and a...
Ankur Narang, Vikas Agarwal, Monu Kedia, Vijay K. ...
IPPS
2003
IEEE
14 years 2 months ago
Leveraging Block Decisions and Aggregation in the ShareStreams QoS Architecture
ShareStreams (Scalable Hardware Architectures for Stream Schedulers) is a canonical architecture for realizing a range of scheduling disciplines. This paper discusses the design c...
Raj Krishnamurthy, Sudhakar Yalamanchili, Karsten ...
NETGAMES
2006
ACM
14 years 2 months ago
A peer-to-peer architecture for massive multiplayer online games
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
DAC
2009
ACM
14 years 17 days ago
NUDA: a non-uniform debugging architecture and non-intrusive race detection for many-core
Traditional debug methodologies are limited in their ability to provide debugging support for many-core parallel programming. Synchronization problems or bugs due to race conditio...
Chi-Neng Wen, Shu-Hsuan Chou, Tien-Fu Chen, Alan P...
CCGRID
2002
IEEE
14 years 1 months ago
NEVRLATE: Scalable Resource Discovery
A scalable and expressive peer-to-peer (P2P) networking and computing framework requires efficient resource discovery services. Here we propose NEVRLATE, for Network-Efficient V...
Ajay Chander, Steven Dawson, Patrick Lincoln, Davi...