The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...
In this paper, we present a 3D registration algorithm based on simulated physical force/moment for articulated human motion tracking. Provided with sparsely reconstructed 3D human ...
This paper addresses the problem of rigid motion estimation and 3D reconstruction in vision systems where it is possible to recover the incident light ray direction from the image...
This paper presents a model based approach to human body tracking in which the 2D silhouette of a moving human and the corresponding 3D skeletal structure are encapsulated within ...
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...