: This article addresses the problem of estimating the motion of a camera as it observes the outline (or apparent contour) of a solid bounded by a smooth surface in successive imag...
Yasutaka Furukawa, Amit Sethi, Jean Ponce, David J...
A 3D visual hand gesture recognition method is proposed that detects correctly performed signs from stereo camera input. Hand tracking is based on skin detection with an adaptive ...
Jeroen Lichtenauer, Gineke A. ten Holt, Emile A. H...
Abstract. This paper presents a novel approach to analyze the appearance of human motions with a simple model i.e. mapping the motions using a virtual marionette model. The approac...
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Image Cube Trajectory (ICT) Analysis is a new and robust method to estimate the 3D structure of a scene from a set of 2D images. For a moving camera each 3D point is represented b...