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» Hand Pointing Estimation for Human Computer Interaction Base...
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147
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ICIAP
2005
ACM
15 years 9 months ago
Real-Time 3D Hand Shape Estimation Based on Inverse Kinematics and Physical Constraints
We are researching for real-time hand shape estimation, which we are going to apply to user interface and interactive applications. We have employed a computer vision approach, sin...
Ryuji Fujiki, Daisaku Arita, Rin-ichiro Taniguchi
137
Voted
SI3D
1997
ACM
15 years 7 months ago
Two-Handed Direct Manipulation on the Responsive Workbench
We have built a system that allows users to naturally manipulate virtual 3D models with both hands on the Responsive Workbench, a tabletop VR device. Our design is largely based u...
Lawrence D. Cutler, Bernd Fröhlich, Pat Hanra...
171
Voted
ICCV
2009
IEEE
15 years 1 months ago
Efficient human pose estimation via parsing a tree structure based human model
Human pose estimation is the task of determining the states (location, orientation and scale) of each body part. It is important for many vision understanding applications, e.g. v...
Xiaoqin Zhang, Changcheng Li, Xiaofeng Tong, Weimi...
126
Voted
ICPR
2000
IEEE
15 years 7 months ago
Hand Posture Estimation by Combining 2-D Appearance-Based and 3-D Model-Based Approaches
This paper proposes a method for the rapid and precise estimation of human hand postures by combining 2-D appearance matching and 3-D model-based fitting. First a rough posture e...
Nobutaka Shimada, Kousuke Kimura, Yoshiaki Shirai,...
142
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CHI
2007
ACM
16 years 3 months ago
Comparing two methods for gesture based short text input using chording
We report on the design and initial evaluation of two methods for short text input in wearable computing applications using hand gestures. A wireless data glove able to recognize ...
Hendrik Witt, Torben Janssen