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ISCAS
2002
IEEE
149views Hardware» more  ISCAS 2002»
14 years 15 days ago
Adaptive end-to-end optimization of mobile video streaming using QoS negotiation
Video streaming over wireless links is a non-trivial problem due to the large and frequent changes in the quality of the underlying radio channel combined with latency constraints...
Jacco R. Taal, Koen Langendoen, Arjen van der Scha...
TEI
2009
ACM
173views Hardware» more  TEI 2009»
14 years 2 months ago
xtel: a development environment to support rapid prototyping of "ubiquitous content"
This paper describes the "xtel" development environment for "Ubiquitous Content". Ubiquitous contents are real space applications that are embedded in day-to-d...
Satoru Tokuhisa, Takaaki Ishizawa, Yoshimasa Niwa,...
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
13 years 6 months ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
INFOCOM
2006
IEEE
14 years 1 months ago
BiToS: Enhancing BitTorrent for Supporting Streaming Applications
— BitTorrent (BT) in the last years has been one of the most effective mechanisms for P2P content distribution. Although BT was created for distribution of time insensitive conte...
Aggelos Vlavianos, Marios Iliofotou, Michalis Falo...
COMCOM
2006
118views more  COMCOM 2006»
13 years 7 months ago
A novel content-aware interleaving for wireless video transmission
In wireless network environments, the effect of transmission errors and losses on the video quality vary, depending on the intensity of the burst, and which parts of the video str...
Jeong-Yong Choi, Jitae Shin