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CDVE
2004
Springer
114views Visualization» more  CDVE 2004»
14 years 4 months ago
Observing Architectural Design: Improving the Development of Collaborative Design Environments
The physical environments in which design collaborations take place provide many affordances, which enable interactions to occur both seamlessly and (in most cases) successfully. P...
Matthew Simpson, Stephen Viller
VRML
1997
ACM
14 years 3 months ago
MaPS: Movement and Planning Support for Navigation in an Immersive VRML Browser
This paper describes the design and implementation of the user interface for a prototype immersive VRML2 browser, with particular reference to the planning and viewpoint movement ...
John D. M. Edwards, Chris Hand
JVCA
2006
102views more  JVCA 2006»
13 years 11 months ago
Real-time locomotion control by sensing gloves
Sensing gloves are often used as an input device for virtual 3D games. We propose a new method to control characters such as humans or animals in real-time by using sensing gloves....
Taku Komura, Wai-Chun Lam
VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
13 years 10 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski
IROS
2006
IEEE
149views Robotics» more  IROS 2006»
14 years 5 months ago
Novel Control Methods for Multi-fingered Haptic Interface Robot
- Haptic interfaces presenting force and tactile feeling at human fingertips are used in the area of telemanipulation of robots, simulation and design in virtual reality environmen...
Tetsuya Mouri, Haruhisa Kawasaki, Kazushige Kigaku...