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GI
2004
Springer
14 years 26 days ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
CHI
2000
ACM
13 years 12 months ago
Eye-hand co-ordination with force feedback
The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Roland Arsenault, Colin Ware
ACMIDC
2009
13 years 10 months ago
Simple tangible language elements for young children
We propose simple tangible language elements for very young children to use when constructing programmes. The equivalent Turtle Talk instructions are given for comparison. Two exa...
Andrew Cyrus Smith
VR
2008
IEEE
120views Virtual Reality» more  VR 2008»
13 years 7 months ago
Force modeling for tooth preparation in a dental training system
Feedback force is very important for novices to simulate tooth preparation by using the haptic interaction system (dental training system) in a virtual environment. In the process ...
Guanyang Liu, Yuru Zhang, William T. Townsend
HAPTICS
2010
IEEE
13 years 9 months ago
A Multi-functional Rehabilitation Device to Assist Forearm/Wrist and Grasp Therapies
—We present a novel physical rehabilitation device for forearm/wrist and grasp therapy of a neurologically injured human arm and hand. Emphasizing the importance of coordinated m...
Ismail Hakan Ertas, Volkan Patoglu