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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
14 years 17 days ago
Real-Time Haptic and Visual Simulation of Bone Dissection
—Bone dissection is an important component of many surgical procedures. In this paper, we discuss a haptic and visual implementation of a bone cutting burr, that it is being deve...
Marco Agus, Andrea Giachetti, Enrico Gobbetti, Gia...
ISVC
2010
Springer
13 years 6 months ago
A Framework for Visual and Haptic Collaboration in Shared Virtual Spaces
We propose a framework for visual and haptic collaboration in X3D/VRML shared virtual spaces. In this collaborative framework, two pipelines—visual and haptic—complement each o...
Lei Wei, Alexei Sourin, Herbert Stocker
CHI
2004
ACM
14 years 8 months ago
Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures
We present a new interaction technique to simulate textures in desktop applications without a haptic interface. The proposed technique consists in modifying the motion of the curs...
Anatole Lécuyer, Jean-Marie Burkhardt, Laur...
HAPTICS
2009
IEEE
14 years 2 months ago
A whole-arm tactile display system
This work presents a new tactile display device for relaying contact information to locations along the human arm. The system is intended to facilitate teleoperation of whole-arm ...
Riichiro Tadakuma, Robert D. Howe
HAPTICS
2008
IEEE
14 years 2 months ago
Kinaesthetic and Cutaneous Contributions to the Perception of Compressibility
Abstract. Compressibility or hardness of objects is an important aspect in haptic perception. Both cutaneous and kinaesthetic information are used for the perception of compressibi...
Wouter M. Bergmann Tiest, Astrid M. L. Kappers