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HIPEAC
2005
Springer
14 years 1 months ago
A Single (Unified) Shader GPU Microarchitecture for Embedded Systems
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Victor Moya Del Barrio, Carlos González, Jo...
ICCD
2002
IEEE
257views Hardware» more  ICCD 2002»
14 years 4 months ago
Requirements for Automotive System Engineering Tools
The requirements to system and software development tools brought up by the automotive industry differ from the requirements that other customers have. The important catchwords he...
Joachim Schlosser
CODES
2008
IEEE
14 years 2 months ago
Intra- and inter-processor hybrid performance modeling for MPSoC architectures
The heterogeneity of modern MPSoC architectures, coupled with the increasing complexity of the applications mapped onto them has recently led to a lot of interest in hybrid perfor...
Frank E. B. Ophelders, Samarjit Chakraborty, Henk ...
EIT
2008
IEEE
13 years 9 months ago
Experiments in attacking FPGA-based embedded systems using differential power analysis
Abstract--In the decade since the concept was publicly introduced, power analysis attacks on cryptographic systems have become an increasingly studied topic in the computer securit...
Song Sun, Zijun Yan, Joseph Zambreno
TON
2010
93views more  TON 2010»
13 years 2 months ago
Design and field experimentation of an energy-efficient architecture for DTN throwboxes
Disruption tolerant networks rely on intermittent contacts between mobile nodes to deliver packets using a storecarry-and-forward paradigm. We earlier proposed the use of throwbox ...
Nilanjan Banerjee, Mark D. Corner, Brian Neil Levi...