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SAC
2009
ACM
14 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
INAP
2001
Springer
14 years 2 months ago
iML: A Logic-based Framework for Constructing Graphical User Interface on Mobile Agents
Mobile agent technology is an emerging technology that allows easier design, implementation, and maintenance of distributed systems. Mobility enables agents to reduce network load,...
Naoki Fukuta, Nobuaki Mizutani, Tadachika Ozono, T...

Source Code
2890views
15 years 6 months ago
ImageJ
"ImageJ can display, edit, analyze, process, save, and print 8-bit, 16-bit and 32-bit images. It can read many image formats including TIFF, PNG, GIF, JPEG, BMP, DICOM, FITS, ...
National Institute of Health
ICDE
2008
IEEE
208views Database» more  ICDE 2008»
14 years 11 months ago
Clip: a Visual Language for Explicit Schema Mappings
Many data integration solutions in the market today include tools for schema mapping, to help users visually relate elements of different schemas. Schema elements are connected wit...
Alessandro Raffio, Daniele Braga, Mauricio A. Hern...
DAC
2001
ACM
14 years 11 months ago
Hardware/Software Instruction Set Configurability for System-on-Chip Processors
New application-focused system-on-chip platforms motivate new application-specific processors. Configurable and extensible processor architectures offer the efficiency of tuned lo...
Albert Wang, Earl Killian, Dror E. Maydan, Chris R...