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ICNC
2005
Springer
14 years 1 months ago
A Game-Theoretic Approach to Competitive Learning in Self-Organizing Maps
Abstract. Self-Organizing Maps (SOM) is a powerful tool for clustering and discovering patterns in data. Competitive learning in the SOM training process focusses on finding a neu...
Joseph P. Herbert, Jingtao Yao
IEEECGIV
2009
IEEE
13 years 6 months ago
TagReel: A Visualization of Tag Relations among User Interests in the Social Tagging System
Social tagging systems provide users with the ability to share information and extend their field of knowledge. The purpose of this paper is to explore the tag relations of user in...
Joohee Bae, Kyungwon Lee
NETGAMES
2006
ACM
14 years 2 months ago
A peer-to-peer architecture for massive multiplayer online games
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
EVOW
2010
Springer
13 years 6 months ago
Evolution of Grim Trigger in Prisoner Dilemma Game with Partial Imitation
The emergence of Grim Trigger as the dominant strategy in the Iterated Prisoner Dilemma (IPD) on a square lattice is investigated for players with finite memory, using three differ...
Degang Wu, Mathis Antony, Kwok Yip Szeto
ICIP
2010
IEEE
13 years 6 months ago
Detecting pitching frames in baseball game video using Markov random walk
Pitching is the starting point of an event in baseball games. Hence, locating pitching shots is a critical step in content analysis of a baseball game video. However, pitching fra...
Chih-Yi Chiu, Po-Chih Lin, Wei-Ming Chang, Hsin-Mi...