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» Helping students build a mental model of computation
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CONIELECOMP
2006
IEEE
14 years 2 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
HCI
2009
13 years 5 months ago
Incorporating Cognitive Aspects in Digital Human Modeling
To build software which, at the press of a button, can tell you what cognition related hazards there are within an environment or a task, is probably well into the future if it is ...
Peter Thorvald, Dan Högberg, Keith Case
EDOC
2002
IEEE
14 years 27 days ago
Model Driven Geo-Information System's Development
Continuous change of user requirements has become a constant for geo-information systems. Designing systems that can adapt to such changes requires an appropriate ethodology that ...
Javier Morales, Luís Ferreira Pires, Marten...
COLING
2008
13 years 9 months ago
A Classification of Dialogue Actions in Tutorial Dialogue
In this paper we present a taxonomy of dialogue moves which describe the actions that students and tutors perform in tutorial dialogue. We are motivated by the need for a categori...
Mark Buckley, Magdalena Wolska
IGPL
2007
125views more  IGPL 2007»
13 years 7 months ago
Morph Moulder: Teaching Software for HPSG and Description Logics
The graphical software Morph Moulder (MoMo) presented here was originally created for teaching the logical foundations of Head-Driven Phrase Structure Grammar (HPSG) in an e-Learn...
Ekaterina Ovchinnikova, Frank Richter